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Medios Sintientes

LAB#01: 27.01/07.05
Medialab Matadero

Medios Sintientes is the first of a series of LAB(s) that Medialab at Matadero will deploy throughout 2022 and 2023. Conceived as interdisciplinary laboratories for collaborative research and production, each LAB will offer a quarterly program of Collaborative Prototyping Labs, Artistic Projects, Transversal Workshops and Seminars, and Public Events related to Medialab’s main lines of research.

What is a LAB?

At Medialab we believe that building collective intelligence depends on the construction of a “context” on which that intelligence can emerge –the situation in which people, topics, experiences and learning intermingle to build new insights–. As an institutional platform for contemporary creation and innovation, and with the intention of being an institution with a transformative scope and muscle, Medialab’s goal must be to create the right context to develop and operationalize common intelligence. We call these “contexts” LAB(s).

A LAB consists of a 3-month program of activities designed to materialize and operationalize collective intelligences around a specific topic. Its objective is to promote the development of R+D+I projects that, due to their artistic, transdisciplinary or precursor nature, do not fit into other public funding models. Each LAB will promote a series of Transversal Workshops, Critical Seminars, Artistic Projects, and Collaboratory Prototyping Labs for the production of open projects related to the main Medialab’s lines of research. Each LAB will end in a big OpenLAB event, where the activities carried out during the 3-month program will be made visible to wider audiences. After the LAB, working groups will be formed to give continuity to the most relevant projects developed or to open up new lines of research.

Medialab Matadero

Located in a unique cultural space, the contemporary creation center Matadero Madrid, Medialab Matadero is an institutional platform for experimental research, creation and production driven by the dynamics of the Commons. It’s a place that encourages community participation, and civic engagement through the tools and talents of artists, critical thinkers, designers and scientists as well as between different disciplines, institutions, organizations and industries.

Medialab understands culture as a social technology –a medium of change– that properly oriented has the potential to transform the geophysics and geochemistry of the planet for the good of all the entities that conform it.

WWW.MEDIALAB-MATADERO.ES

00About Medios Sintientes

Once upon a time there was no such thing as bacteria. It was back in 1676, when Antoni van Leeuwenhoek first peered into his microscope, that he brought them into existence. Only from then on could these little beings become the target of a possible treatment that would save millions of lives. Microscopes did not create bacteria, but it is as if they did. After their invention, we could never conceive the world in the same way ever again. Technology has this power, the power to constantly transform the way we understand the world, reframing in response the means by which we can act back upon it.

Our First LAB#01 Medios Sintientes (Sentient Media), it is like a microscope. It will focus on the ability of sensory, modeling and simulation systems to make the invisible visible, to mediate through information storage, transmission and transformation flows in order to change the way we sense and make sense of the world.

The capacity of any organism to adequately understand its environment is the main premise for proposing an adequate response to it. These perceptual apparatuses are not only descriptive tools capable of changing the logic of human beings’ relationship with their environment, but also constitute operational interfaces from which to actively design back the very things that have been revealed.

COVID has shown us that those societies capable of monitoring and generating adequate transmission and tracking models have been the best at combating the spread of the virus. Even the very concept of climate change – and therefore any kind of response to it – would not exist without the sensing organ we have deployed around the globe to measure with extreme granularity the alterations in weather patterns.

‘Medios Sintientes’ looks with special attention at the set of human sensing infrastructures and how they render our bodies, cities and the entire planet in multiple and diverse ways. But it also looks at the Earth itself as a medium, as a data-capturing device capable of recording an enormous amount of information through its multiple non-anthropogenic sensoriums.

What new readings of the world will these sensory systems deploy in the coming decades? Can these new readings act as frameworks from which to propose better social and/or environmental dynamics? And, if so, how can we use them to enhance our collective agency?

These are some of the questions we will seek to address during the ‘Medios Sintientes’ LAB, a three-month transdisciplinary program where citizens can join a group of artists, critical thinkers and experts to explore together ideas and practices around forensic journalism, sensing infrastructures, predictive modeling, data-driven governance, pattern simulation and future forecasting.

01Collaborative Prototyping Lab

The LAB’s main activity consists of a two-week prototyping laboratory led by renowned artists and thinkers for the development of 8 collective projects related to Sentient Media’s themes. These projects will be selected through an international and public call for proposals. Once selected, the projects will be made public and we will launch a second open call looking for collaborators who want to join us at Medialab at Matadero to help us develop them.

The promoters of the selected projects will have their expenses covered to come to Madrid during the duration of the workshop, regardless of their place of origin.

We have one goal: to bring together innovators from all around the world to create radical innovative projects. Do you have one? Do you want to collaborate? Apply now and join us live in Madrid!

The LAB’s main activity consists of a two-week prototyping laboratory led by renowned artists and thinkers for the development of 8 collective projects related to Sentient Media’s themes. These projects will be selected through an international and public call for proposals. Once selected, the projects will be made public and we will launch a second open call looking for collaborators who want to join us at Medialab at Matadero to help us develop them.

The promoters of the selected projects will have their expenses covered to come to Madrid during the duration of the workshop, regardless of their place of origin.

We have one goal: to bring together innovators from all around the world to create radical innovative projects. Do you have one? Do you want to collaborate? Apply now and join us live in Madrid!

Deadline 03.04

Deadline 03.04

Selected Projects

Selected Projects

Bio

Can non-representational algorithmic images help us to build imaginaries beyond gender? ‘Xenoimage dataset’ aims to generate virtual-material devices that allow us to hack the hegemonic visual imaginary by refunctionalizing image databases, in order to disarticulate image management technologies.

Recurso Alma

Bio

‘ALMA (everything your smartphone is able to get to be)is a space for transhumanist and xenofeminist reflection on the development of artificial intelligence, focusing on its construction as an emotional being, taking our cell phones as the place where we live our intimacy and build our identities.  

Recurso Alfombras de guerra

Bio

‘Real-time war rug’ aims to create a tangible real-time “war rug” that visualizes current global conflicts by blurring the boundaries between traditional rugs and technology.

Bio

Wind and electromagnetism are energies that expand on a planetary scale. ‘Wind to Radio Divinatory Interfaces’ examines speculative computational representations, devising possible links between airflow and radio transmissions, and observing their imperceptibly converging correlations.

Bio

‘Vital trajectories: the travelling insects of the earth’ is a project based on a system of detection and recording of trajectories and a collective mapping in public space, that will try to trace the routes of hymenopterans, lepidopterans and beetles. The detection will be done by installing a camera device in one or several places defined by the mapping.

Bio

‘Food Memories. Connecting the countryside-city territories’ consist in the co-creation of a digital application where the rural voices of invisible work are recognized and the food memory of the territory is reclaimed through a talking map and the implementation of an urban prototype approaching the deep countryside through agriculture and interactive map-like sensory stations in the public spaces of the city.

Bio

‘Earth Interface Prototype’ starts from the premise that the Earth is a living being and aims to obtain an artistic record of this animated entity, thus continuing with this author’s research on the figure of the “machine artist”, and delving into the possibilities offered by Land Art to produce a dialogue between the natural and the artificial.

Bio

‘Extrasensory excess: Imagining inclusions with data discards’ is a research on the blind spots of sensory systems already existing in the city of Madrid through its open data portal, investigating and criticizing its policy and the exclusions they make, and also a way to speculate and make real alternative worlds more just and inclusive for human and more-than-human actors and agents.

Faculty

Faculty

AbelardoGil Fournier

AbelardoGil Fournier

Bio

Abelardo Gil-Fournier is an artist and researcher at the Film and TV School in Prague (FAMU). His work addresses the back and forth between the transformations of the planet’s surfaces and the resources and infrastructures used in the process. His latest projects are based on the study of different image techniques and their relationship with plant growth in different historical contexts. This research has led to proposals that have been shown and discussed in national and international exhibitions and seminars.

NereaCalvillo

NereaCalvillo

Bio

Nerea Calvillo (she/her) is an architect and researcher, based at the Centre for Interdisciplinary Methodologies (Warwick), director of spatial design office C+ arquitectas and funder of In the Air, an ongoing collaborative project to sense air(pollution). She works at the intersection between spatial design, feminist technoscience and environmental studies, and her current research is on toxic politics, pollen, atmospheres and queer urban political ecologies. She is currently working on the book manuscript Sensing Aeropolis.

Quadrature

Quadrature

Bio

Quadrature understands technology as means to read and write realities, with data as their main artistic material. The Berlin based artists utilize transdisciplinary media to create artworks that not only capture the intersection between art and science, but also the convergence of digital and analog realms. The two members Juliane Götz and Sebastian Neitsch met 15 years ago at Burg Giebichenstein Kunsthochschule Halle.

What is the CPL?

What is the CPL?

The Collaborative Prototyping Lab (CPL) consists of an intensive two-week workshop mentored by internationally renowned experts/artists to collectively develop projects related to the theme of Sentient Media.

The workshop will take place at Matadero Madrid facilities, in Madrid, between April 21st and May 4th.

The projects will be developed collectively by multidisciplinary teams selected through this open call, whose stay in Madrid during the days of the workshop will be covered by Medialab.

The Collaborative Prototyping Lab (CPL) consists of an intensive two-week workshop mentored by internationally renowned experts/artists to collectively develop projects related to the theme of Sentient Media.

The workshop will take place at Matadero Madrid facilities, in Madrid, between April 21st and May 4th.

The projects will be developed collectively by multidisciplinary teams selected through this open call, whose stay in Madrid during the days of the workshop will be covered by Medialab.

Open call phases

Open call phases

For the selection of the projects and the multidisciplinary teams that will develop them, the Collaborative Prototyping Lab consists of a two-phase selection process.

Phase 1: Call for Proposals (January 28 – February 27)
Until February 27th Medialab at Matadero is open to receive all types of proposals related to the theme of ‘Medios Sintientes’. Proposals may be submitted individually or collectively.

Phase 2: Call for collaborators (March 14 – April 3)
After the selection of the proposals made during phase 1, these proposals will be made public and the registration phase will be opened for those who wish to participate as collaborators in their development.

Phase 3: Collaborative Prototyping Workshop (April 21- May 4)
Promoters, collaborators and experts meet in Madrid for a two-week intensive production workshop to develop the proposals selected in Phase 1.

For the selection of the projects and the multidisciplinary teams that will develop them, the Collaborative Prototyping Lab consists of a two-phase selection process.

Phase 1: Call for Proposals (January 28 – February 27)
Until February 27th Medialab at Matadero is open to receive all types of proposals related to the theme of ‘Medios Sintientes’. Proposals may be submitted individually or collectively.

Phase 2: Call for collaborators (March 14 – April 3)
After the selection of the proposals made during phase 1, these proposals will be made public and the registration phase will be opened for those who wish to participate as collaborators in their development.

Phase 3: Collaborative Prototyping Workshop (April 21- May 4)
Promoters, collaborators and experts meet in Madrid for a two-week intensive production workshop to develop the proposals selected in Phase 1.

How can you apply?

How can you apply?

This Call for Proposals consists of two application modalities:

– as a promoter of a proposal
– as a collaborator of a proposal submitted by another promoter.

If you have an idea or proposal that you would like to develop, we encourage you to apply as a promoter of it. If you do not have a project at the moment but would nevertheless like to be part of the Lab, apply as a collaborator and join a transdisciplinary group of people from all over the world to produce a collaborative project.

The Call for promoters will be open until February 27th.

The Call for collaborators will be open from March 14 until April 3. However, you can sign up for the waiting list and you will be notified the moment the selected projects are published.

You can apply simultaneously as both promoter and collaborator, as well as collaborator of several projects at the same time.

This Call for Proposals consists of two application modalities:

– as a promoter of a proposal
– as a collaborator of a proposal submitted by another promoter.

If you have an idea or proposal that you would like to develop, we encourage you to apply as a promoter of it. If you do not have a project at the moment but would nevertheless like to be part of the Lab, apply as a collaborator and join a transdisciplinary group of people from all over the world to produce a collaborative project.

The Call for promoters will be open until February 27th.

The Call for collaborators will be open from March 14 until April 3. However, you can sign up for the waiting list and you will be notified the moment the selected projects are published.

You can apply simultaneously as both promoter and collaborator, as well as collaborator of several projects at the same time.

Who can apply?

Who can apply?

We believe that creativity and social innovation must come from the most varied and diverse corners of society.

The Collaborative Prototyping Labs is aimed at individuals and collectives from Spain and abroad from any level of degree and from diverse disciplines such as design, art, architecture, urbanism, economics, film, photography, journalism, digital media, environmental sciences, philosophy, engineering, social studies, political science, programming, materials science, activism or any other field.

Equal priority will be given to profiles without degrees or institutional affiliation that can demonstrate a high level of creativity, critical thinking and other potential.
There is no age limit for applicants. No curriculum vitae or letters of recommendation are requested.

The workshop will be conducted in English and Spanish.

We believe that creativity and social innovation must come from the most varied and diverse corners of society.

The Collaborative Prototyping Labs is aimed at individuals and collectives from Spain and abroad from any level of degree and from diverse disciplines such as design, art, architecture, urbanism, economics, film, photography, journalism, digital media, environmental sciences, philosophy, engineering, social studies, political science, programming, materials science, activism or any other field.

Equal priority will be given to profiles without degrees or institutional affiliation that can demonstrate a high level of creativity, critical thinking and other potential.
There is no age limit for applicants. No curriculum vitae or letters of recommendation are requested.

The workshop will be conducted in English and Spanish.

What are we looking for?

What are we looking for?

We are interested in all types of projects – from the most technical to the most speculative – and at any stage of development – from incipient ideas to projects in their final stages of definition and testing – that benefit from the context of collaboration and co-creation offered by Medialab and address in one way or another the broad topic of ‘Medios Sintientes’.

This includes proposals that aim to operationalize non-human sentient systems, or reorient existing remote sensing and/or monitoring technologies towards new and better purposes, but also the invention, construction and deployment of new sensory and visualization tools, driving research in both physical environments – e.g, the design and engineering of sensors, hardware, or new mechanisms for health or ecological monitoring-, as well as in digital environments -simulations, geomaps, interactive models, remote sensing, or automation of processes-, encouraging their application in a multiplicity of fields ranging from the microscopic to the planetary scale.

We are interested in all types of projects – from the most technical to the most speculative – and at any stage of development – from incipient ideas to projects in their final stages of definition and testing – that benefit from the context of collaboration and co-creation offered by Medialab and address in one way or another the broad topic of ‘Medios Sintientes’.

This includes proposals that aim to operationalize non-human sentient systems, or reorient existing remote sensing and/or monitoring technologies towards new and better purposes, but also the invention, construction and deployment of new sensory and visualization tools, driving research in both physical environments – e.g, the design and engineering of sensors, hardware, or new mechanisms for health or ecological monitoring-, as well as in digital environments -simulations, geomaps, interactive models, remote sensing, or automation of processes-, encouraging their application in a multiplicity of fields ranging from the microscopic to the planetary scale.

Themes

Themes

The ‘Medios Sintientes‘ Collaborative Prototyping Lab addresses the capacity of sensory technologies to make the invisible visible, and how this visibility has substantial information to conceive the world differently on issues such as health, energy or our relationship with the environment. It does so, however, from a broad understanding of what we consider as technology, to include a technodiversity made of the set of human and non-human media alike and the capacity of these media to contribute to an adequate collective agency.

In Medialab we want to offer open research and production frameworks; specific in their themes but broad enough to incorporate diverse perspectives and interests. We build our laboratories from the chorality of a multiplicity of voices and not from a single point of view.

For more information, be sure to read the complete terms and conditions of the call and take a look at the Lab’s Syllabus, where you will find links and reflections on how LAB mentors approach the topic of ‘Medios Sintientes’.

The ‘Medios Sintientes‘ Collaborative Prototyping Lab addresses the capacity of sensory technologies to make the invisible visible, and how this visibility has substantial information to conceive the world differently on issues such as health, energy or our relationship with the environment. It does so, however, from a broad understanding of what we consider as technology, to include a technodiversity made of the set of human and non-human media alike and the capacity of these media to contribute to an adequate collective agency.

In Medialab we want to offer open research and production frameworks; specific in their themes but broad enough to incorporate diverse perspectives and interests. We build our laboratories from the chorality of a multiplicity of voices and not from a single point of view.

For more information, be sure to read the complete terms and conditions of the call and take a look at the Lab’s Syllabus, where you will find links and reflections on how LAB mentors approach the topic of ‘Medios Sintientes’.

Guests

Guests

ChiaraDi Leone

ChiaraDi Leone

Bio

Chiara Di Leone is a writer and researcher on economic narratives, anticipatory governance, and climate policy, among other things. Her essays appear in several publications including Foam magazine, Sternberg Press, TANK, KALEIDOSCOPE, Strelka Mag, and RealReview. Chiara regularly advises institutions through bespoke research – clients include BBC R&D and Serpentine Galleries.

VladAfanasiev

VladAfanasiev

Bio

Vlad Afanasiev is a designer and researcher from Ukraine. He focuses on environmental governance, modeling, simulations, and public policy through the lenses of spatial and visual practices. He was a design strategist for the project of the Chernobyl Exclusion Zone Regeneration and U-LEAD with Europe program. He participated in The Terraforming, an interdisciplinary design-research program from Strelka Institute, and continues to collaborate with the program as a design tutor.

LauraCugusi

LauraCugusi

Bio

Laura Cugusi is an artist, researcher, photographer, filmmaker and writer. Born in Sardinia, she lived in and out of Cairo from 2008 to 2015 and is now based in London. After studies in media, sociology and political science at the University of Bologna and Santiago de Compostela, she has been involved in multiple research projects focusing on migration and on dominant narratives surrounding human rights, as well as on informal urban practices in Egypt.

JussiParikka

JussiParikka

Bio

Jussi Parikka (Finland, 1976) is Professor in Digital Aesthetics and Culture at Aarhus University. He is also visiting professor at FAMU at the Academy of Performing Arts in Prague, where he heads the Operational Images and Visual Culture project (2019-2023). His work addresses a wide range of topics that contribute to a critical understanding of network culture, aesthetics and media archaeology in contemporary society, as well as the politics and history of new media, cultural analysis of new materialism, and media theory. His books in Spanish include Una Geología De Los Medios (Caja Negra, 2021) and Antropobsceno y otros ensayos: Medios, materialidad y ecología (Mimesis, 2021).

CarlosBayod

CarlosBayod

Bio

Architect and head of 3D laser scanning at Factum Arte and adjunct professor at Columbia University. His work explores the technological and cultural processes that define the original qualities of objects, developing a contemporary approach to the conservation of artistic heritage through high-resolution documentation and facsimile making (exact re-materialization of a work of art). He works on numerous projects including the first high-resolution digitization of the Tomb of Seti I (Luxor, Egypt), as well as artistic documentation in major museums. He organizes exhibitions such as the installations of the facsimiles of the tomb of Tutankhamun in the Valley of the Kings and of the Sala Bologna in the Palazzo Pepoli. Speaker and organizer of various seminars, as well as guest lecturer at various institutions.

MaríaBuey

MaríaBuey

Bio

María Buey is MArch by ETSAM —Madrid School of Architecture—, trained between Kassel, Santiago de Chile, Berlin and Mexico City. Her research is focused on how the proliferation of technology and the contemporary, multilayered, complex systems affect the relationship between humanity and the built environment. She is interested in the construction of spaces and encounters within systems of altered conventional orders in order to see how human behaviour performs, reacts and improves what is established. Her career is built from an attentive practice of engagement with the surroundings, that integrates different fields of knowledge and relates them in order to create new scenarios of possibility and innovation. She is founding member of Institute for Postnatural Studies, member of SUSANA investigation group at CA2M and Bwelke.

Gary ZhexiZhang

Gary ZhexiZhang

Bio

Gary Zhexi Zhang is a visual artist and writer whose work explores social infrastructures, technical histories and conceptual systems. He was born in China, grew up in Birmingham and is currently based in London. He studied at Glasgow School of Art, Cambridge University and MIT. He works with film, installation and software. As a writer, Zhang is a regular contributor to Frieze and Elephant magazines, and has also published in FOAM, Fireflies and King’s Review.

LuizaCrosman

LuizaCrosman

Bio

Currently based in São Paulo, Brazil. Artist and writer, Luiza Crosman’s work spans installations, speculative design, education and institutional dynamics with special interest in infrastructural methodologies. She explores the feedback between forms of human organization, new technologies and global and planetary systems. Crosman has exhibited and developed projects with Casa do Povo, aarea, 33rd São Paulo Biennial, WIELS, CAC Vilnius, SFMoma, amongst others. Recent texts have been published in Passepartout Journal, TANK, Strelka Mag, Arts of the Working Class. She was a fellow at The Terraforming, Strelka Institute (2020) and at the Sommerakademie Paul Klee (2017–2019). She has a background education in graphic design, an MA in Arts and culture (UERJ, 2014, Rio de Janeiro) and a post-master in Performativity studies (apass, Brussels 2017).

02Volumetric Cinema Workshop

A speculative cinema workshop to experiment with the potential of 3D technologies to build new cinematic languages. Participants will learn how to produce audiovisual experiences in three-dimensional environments produced with generative algorithms, 3D data flow and machine learning. We will explore the future of cinema and its effect on the radical transformation of our relationship with our physical and digital environments.

A speculative cinema workshop to experiment with the potential of 3D technologies to build new cinematic languages. Participants will learn how to produce audiovisual experiences in three-dimensional environments produced with generative algorithms, 3D data flow and machine learning. We will explore the future of cinema and its effect on the radical transformation of our relationship with our physical and digital environments.

11.02/26.02

11.02/26.02

Faculty

Faculty

Christo Buschek

Christo Buschek

Retrato de Christo Buschek

Bio

Christo Buschek is a programmer and data journalist. His focus lies in data-driven research, which he combines with storytelling to expose human rights abuses and strengthen social justice. Among other projects, Buschek’s open-source software, Sugarcube, has been used to preserve the most extensive collection of documentation on war crimes in Syria. Buschek received the Kim Wall Award and the Pulitzer Prize in 2021 for the project “Built to Last,” which documented the mass incarceration of Uighurs in China. Additionally, Buschek is a Program Fellow at the Engelberg Center on Innovation Law & Policy at the New York University.

Adam Harvey

Adam Harvey

Bio

Adam Harvey is an artist and researcher focused on privacy, surveillance, and computer vision. His past projects include developing camouflage techniques for subverting face detection, thermal imaging, and location tracking. His most recent project Exposing.ai explores image datasets and information supply chains contributing to the growing crisis of authoritarian biometric surveillance technologies. He is the founder of vframe.io, where he develops state-of-the-art computer vision technologies for application to human rights research and conflict zone monitoring.

SusanSchuppli

SusanSchuppli

Bio

Susan Schuppli is a researcher, documentary filmmaker and artist based in the UK, whose work examines material evidence from war and conflict to environmental disasters and climate change. She is Director of the Center for Research Architecture, Goldsmiths as well as affiliate artist-researcher and Board Chair of Forensic Architecture.

AlfredoPuente

AlfredoPuente

Retrato Alfredo Puente

Bio

Alfredo Puente Alonso es historiador del arte, con grado de suficiencia investigadora, obtenido a partir de su trabajo de investigación en el programa de doctorado de la Universidad de León basado en el análisis del sistema ACT (arte-ciencia-tecnología) en España. Actualmente, es curador de la Fundación Cerezales Antonino y Cinia_FCAYC. Comisaría habitualmente proyectos en esta institución, y realiza y ha realizado recientemente proyectos curatoriales en otros centros tales como Fundación ICO o MUSAC_Museo de Arte Contemporáneo de Castilla y León. Su trabajo, teórico y práctico, abarca aspectos que abordan la relación, en distintos estratos, entre cultura, ecología y complejidad.

Volumetric Cinema

Volumetric Cinema

The advent of new sensory technologies has changed the contemporary experience of audiovisual content to include 3 dimensions. With satellite remote sensing we have moved from viewing the Earth from a flat map to a 3-D globe. LIDAR depth sensors, motion trackers used in film, virtual reality and the video game industry have transformed the cinematic language to include new navigation-based editing techniques: instead of cut-based post-production and editing techniques, we now experience seamless and continuous world-to-world transitions. Within a VR environment, space is constructed as the user navigates through it, providing a recursive interaction where users shape the content they experience as they navigate through it.

The perception of information in a dynamic space embeds data without deconstructing its complexity, thus constituting a new way of seeing: from the visual to the immersive, from the flat to the volumetric. Volumetric techniques redefine what it means to narrate and observe, collapsing both actions into a single figure.

Volumetric cinema turns the cinematic scene into a manipulable object, offering new kinds of non-linear narratives by materializing time spatially. When we treat time as a volumetric object, we are no longer limited to a linear sequence of images, but can navigate the time and space of moving images in previously unimaginable ways.

The advent of new sensory technologies has changed the contemporary experience of audiovisual content to include 3 dimensions. With satellite remote sensing we have moved from viewing the Earth from a flat map to a 3-D globe. LIDAR depth sensors, motion trackers used in film, virtual reality and the video game industry have transformed the cinematic language to include new navigation-based editing techniques: instead of cut-based post-production and editing techniques, we now experience seamless and continuous world-to-world transitions. Within a VR environment, space is constructed as the user navigates through it, providing a recursive interaction where users shape the content they experience as they navigate through it.

The perception of information in a dynamic space embeds data without deconstructing its complexity, thus constituting a new way of seeing: from the visual to the immersive, from the flat to the volumetric. Volumetric techniques redefine what it means to narrate and observe, collapsing both actions into a single figure.

Volumetric cinema turns the cinematic scene into a manipulable object, offering new kinds of non-linear narratives by materializing time spatially. When we treat time as a volumetric object, we are no longer limited to a linear sequence of images, but can navigate the time and space of moving images in previously unimaginable ways.

Workshop description

Workshop description

In this workshop, the Current team will explore with the participants new methods for crafting personas and narratives in digital environments. In particular, emerging trends in omniverse, digital humans, and how this 3D data can be synthesized and automated using neural networks as scalable workflows.

With the goal of using open source tools accessible to anyone and democratizing the production of digital narratives, Current’s workflow takes into consideration the limitations of working exclusively with proprietary software. Participants will learn to use a mixed workflow that combines open source and proprietary algorithms and software, with a 3D data flow that incorporates the use of machine learning (ML) with various computer graphics (CG) modeling interfaces. Current invites participants to incorporate their own points of view, collaborating with various AI algorithms to imagine digital diversity and inclusion, forming a kind of collaborative intelligence.

In this workshop, participants will have the opportunity to work together in the digital space, focusing on collaborative scene composition. Through both technical and theoretical means, this workshop equips participants with knowledge of volumetric cinema techniques and the most up-to-date digital tools – from GPT2, StyleGAN2, PiFUHD, Blender, Houdini, Mixamo, Meshroom, to PlayCanvas and Unreal. The workflow distributes computational needs to the tools that do the job best without establishing a rigid methodology, but rather a way of thinking that allows data to be moved between different interfaces. Participants will have the autonomy to bring 3D data into their own software applications.

Instead of rejecting tools that make our understanding of digital design more complex, how can we adapt them to our workflow? How can we use them to work together on collective projects?

In this workshop, the Current team will explore with the participants new methods for crafting personas and narratives in digital environments. In particular, emerging trends in omniverse, digital humans, and how this 3D data can be synthesized and automated using neural networks as scalable workflows.

With the goal of using open source tools accessible to anyone and democratizing the production of digital narratives, Current’s workflow takes into consideration the limitations of working exclusively with proprietary software. Participants will learn to use a mixed workflow that combines open source and proprietary algorithms and software, with a 3D data flow that incorporates the use of machine learning (ML) with various computer graphics (CG) modeling interfaces. Current invites participants to incorporate their own points of view, collaborating with various AI algorithms to imagine digital diversity and inclusion, forming a kind of collaborative intelligence.

In this workshop, participants will have the opportunity to work together in the digital space, focusing on collaborative scene composition. Through both technical and theoretical means, this workshop equips participants with knowledge of volumetric cinema techniques and the most up-to-date digital tools – from GPT2, StyleGAN2, PiFUHD, Blender, Houdini, Mixamo, Meshroom, to PlayCanvas and Unreal. The workflow distributes computational needs to the tools that do the job best without establishing a rigid methodology, but rather a way of thinking that allows data to be moved between different interfaces. Participants will have the autonomy to bring 3D data into their own software applications.

Instead of rejecting tools that make our understanding of digital design more complex, how can we adapt them to our workflow? How can we use them to work together on collective projects?

Who can apply?

Who can apply?

Video game designers, visual artists, gamers, storytellers, architects, filmmakers, students of any branch of design or anyone with the desire and dedication to approach new narrative methodologies using open digital design software. Previous knowledge of 3D modeling, design and navigation software, as well as some familiarity with image and video editing software will be an asset.

Enrolled participants must commit to attend all workshop sessions and to carry out a final collaborative project with other participants.

The workshop will be conducted in English.

Attendance and completion of the course entitles participants to obtain a Certificate of Participation issued by Medialab Matadero.

Video game designers, visual artists, gamers, storytellers, architects, filmmakers, students of any branch of design or anyone with the desire and dedication to approach new narrative methodologies using open digital design software. Previous knowledge of 3D modeling, design and navigation software, as well as some familiarity with image and video editing software will be an asset.

Enrolled participants must commit to attend all workshop sessions and to carry out a final collaborative project with other participants.

The workshop will be conducted in English.

Attendance and completion of the course entitles participants to obtain a Certificate of Participation issued by Medialab Matadero.

Dates: February 11, 12, 13, 19, 20 and 26

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Dates: February 11, 12, 13, 19, 20 and 26

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Time:

Feb 11 from 16:00 to 18:00

Feb 12-13 from 12:00 to 18:00 (1h lunch break)

Feb 19-20 from 12:00 to 18:00 (1h lunch break)

Open house session Feb 26 from 16:00 to 19:00

Time:

Feb 11 from 16:00 to 18:00

Feb 12-13 from 12:00 to 18:00 (1h lunch break)

Feb 19-20 from 12:00 to 18:00 (1h lunch break)

Open house session Feb 26 from 16:00 to 19:00

03Deep Journalism Seminar

Cycle of conferences and discussions on unconventional journalistic practices based on open source research, situated curatorship, artificial intelligence and forensic documentalism. The seminar will feature experts from different disciplines who use methodologies based on social sciences, archival work, algorithmic design or computer vision to reveal stories that could not be told in other ways. The goal is to explore the implications that interdisciplinary artistic practices will have for the future of journalism.

Curated by journalist and writer Marta Peirano.

Cycle of conferences and discussions on unconventional journalistic practices based on open source research, situated curatorship, artificial intelligence and forensic documentalism. The seminar will feature experts from different disciplines who use methodologies based on social sciences, archival work, algorithmic design or computer vision to reveal stories that could not be told in other ways. The goal is to explore the implications that interdisciplinary artistic practices will have for the future of journalism.

Curated by journalist and writer Marta Peirano.

12.03/13.03

12.03/13.03

Lectures

Lectures

Christo Buschek

Christo Buschek

Retrato de Christo Buschek

Bio

Christo Buschek is a programmer and data journalist. His focus lies in data-driven research, which he combines with storytelling to expose human rights abuses and strengthen social justice. Among other projects, Buschek’s open-source software, Sugarcube, has been used to preserve the most extensive collection of documentation on war crimes in Syria. Buschek received the Kim Wall Award and the Pulitzer Prize in 2021 for the project “Built to Last,” which documented the mass incarceration of Uighurs in China. Additionally, Buschek is a Program Fellow at the Engelberg Center on Innovation Law & Policy at the New York University.

Adam Harvey

Adam Harvey

Bio

Adam Harvey is an artist and researcher focused on privacy, surveillance, and computer vision. His past projects include developing camouflage techniques for subverting face detection, thermal imaging, and location tracking. His most recent project Exposing.ai explores image datasets and information supply chains contributing to the growing crisis of authoritarian biometric surveillance technologies. He is the founder of vframe.io, where he develops state-of-the-art computer vision technologies for application to human rights research and conflict zone monitoring.

SusanSchuppli

SusanSchuppli

Bio

Susan Schuppli is a researcher, documentary filmmaker and artist based in the UK, whose work examines material evidence from war and conflict to environmental disasters and climate change. She is Director of the Center for Research Architecture, Goldsmiths as well as affiliate artist-researcher and Board Chair of Forensic Architecture.

AlfredoPuente

AlfredoPuente

Retrato Alfredo Puente

Bio

Alfredo Puente Alonso es historiador del arte, con grado de suficiencia investigadora, obtenido a partir de su trabajo de investigación en el programa de doctorado de la Universidad de León basado en el análisis del sistema ACT (arte-ciencia-tecnología) en España. Actualmente, es curador de la Fundación Cerezales Antonino y Cinia_FCAYC. Comisaría habitualmente proyectos en esta institución, y realiza y ha realizado recientemente proyectos curatoriales en otros centros tales como Fundación ICO o MUSAC_Museo de Arte Contemporáneo de Castilla y León. Su trabajo, teórico y práctico, abarca aspectos que abordan la relación, en distintos estratos, entre cultura, ecología y complejidad.

Deep Journalism

Deep Journalism

A new journalism is flourishing far from newsrooms, television and traditional media. It incorporates tools from architecture, biology or forensic analysis, geophysical simulation techniques and statistical projection on the databases that surveillance capitalism generates automatically in real time, to portray spaces and places in a complex, systemic and up-to-date way. Around this model, a growing community of professors, scientists, lawyers, hackers, human rights organizations and artists expands and socializes research processes, creating collaborative networks that hybridize multiple disciplines to tell the story of reality. Often with the common goal of responding to the parallel reality of populist governments and exposing the repressive violence of authoritarian states and the opportunistic narrative of multinationals, but also to make visible the slow violence produced by inadequate collective agency or the negligent obsolescence of our ecosystemic governance models.

The concept of “deep time” is used to relate geological times, temporal intervals so vast that they escape human comprehension. This seminar proposes the concept of Deep Journalism to describe a new model of investigative journalism in the era of big data, where the journalist is confronted with masses of information so vast that they escape human comprehension, and require cognitive expansion facilitated by emerging tools of analysis, synthesis and detection.

We want to talk about investigative multiscalarity and polytemporality to wonder about other possible journalistic practices. Practices that combine methodologies so far reserved for the visual arts, archeology or cinema, and that are capable of engaging with issues that transcend what we consider “current affairs” to incorporate and question other agents beyond the human.

A new journalism is flourishing far from newsrooms, television and traditional media. It incorporates tools from architecture, biology or forensic analysis, geophysical simulation techniques and statistical projection on the databases that surveillance capitalism generates automatically in real time, to portray spaces and places in a complex, systemic and up-to-date way. Around this model, a growing community of professors, scientists, lawyers, hackers, human rights organizations and artists expands and socializes research processes, creating collaborative networks that hybridize multiple disciplines to tell the story of reality. Often with the common goal of responding to the parallel reality of populist governments and exposing the repressive violence of authoritarian states and the opportunistic narrative of multinationals, but also to make visible the slow violence produced by inadequate collective agency or the negligent obsolescence of our ecosystemic governance models.

The concept of “deep time” is used to relate geological times, temporal intervals so vast that they escape human comprehension. This seminar proposes the concept of Deep Journalism to describe a new model of investigative journalism in the era of big data, where the journalist is confronted with masses of information so vast that they escape human comprehension, and require cognitive expansion facilitated by emerging tools of analysis, synthesis and detection.

We want to talk about investigative multiscalarity and polytemporality to wonder about other possible journalistic practices. Practices that combine methodologies so far reserved for the visual arts, archeology or cinema, and that are capable of engaging with issues that transcend what we consider “current affairs” to incorporate and question other agents beyond the human.

Sessions

Sessions

The seminar will be held on the weekend of April 12 and 13 over two sessions of 3 hours each. Each session will feature different guests who will make presentations on their unique journalistic practice. The presentations will be followed by a discussion between the artists open to public participation.

Session 1: Counter-surveillance and open source journalism
12.03 (17:00-20:00)

This session will feature Adam Harvey and Christo Buschek, whose practices will offer resources for investigating the massive databases produced by the vast digital surveillance infrastructure that facilitate the identification of people and objects such as illegal incendiary weapons during the Syrian conflict or biometric identification systems that enable verification strategies that often contradict the official narrative. Also the use of satellites that record every second of the earth’s surface, observing geophysical phenomena, as well as the development of infrastructures that reveal illegal projects, such as the network of Chinese concentration camps for the genocide of the Uygur minority.

Session 2: Xenojournalism and Investigative Aesthetics
13.03 (12:00-15:00)

The second session of Deep Journalism will feature Alfredo Puente and Susan Schuppli, whose practices render a world of indivisibility, entanglement and systemic concatenations. We live in a time of technological upheaval, in which computation is changing the way we experience space and time. A world where the microscopic and the macroscopic are necessarily interdependent, and where our human stories are intertwined with temporalities and agencies that challenge current models of journalistic investigation. These ‘metabolisms of information’ demand new processes and tools with which to look, situate and construct stories.

The seminar will be held on the weekend of April 12 and 13 over two sessions of 3 hours each. Each session will feature different guests who will make presentations on their unique journalistic practice. The presentations will be followed by a discussion between the artists open to public participation.

Session 1: Counter-surveillance and open source journalism
12.03 (17:00-20:00)

This session will feature Adam Harvey and Christo Buschek, whose practices will offer resources for investigating the massive databases produced by the vast digital surveillance infrastructure that facilitate the identification of people and objects such as illegal incendiary weapons during the Syrian conflict or biometric identification systems that enable verification strategies that often contradict the official narrative. Also the use of satellites that record every second of the earth’s surface, observing geophysical phenomena, as well as the development of infrastructures that reveal illegal projects, such as the network of Chinese concentration camps for the genocide of the Uygur minority.

Session 2: Xenojournalism and Investigative Aesthetics
13.03 (12:00-15:00)

The second session of Deep Journalism will feature Alfredo Puente and Susan Schuppli, whose practices render a world of indivisibility, entanglement and systemic concatenations. We live in a time of technological upheaval, in which computation is changing the way we experience space and time. A world where the microscopic and the macroscopic are necessarily interdependent, and where our human stories are intertwined with temporalities and agencies that challenge current models of journalistic investigation. These ‘metabolisms of information’ demand new processes and tools with which to look, situate and construct stories.

Format: on-site

Seats: 120 seats

Price: Free

Language: English and Spanish (simultaneous interpretation)

Format: on-site

Seats: 120 seats

Price: Free

Language: English and Spanish (simultaneous interpretation)

Date and time:

Mar 12 from 17:00 to 20:00

Mar 13 from 12:00 to 15:00

Date and time:

Mar 12 from 17:00 to 20:00

Mar 13 from 12:00 to 15:00

Guests

Guests

Pablo Pino

Pablo Pino

Bio

Pablo Pino is an illustrator and member of La Plataforma por el Futuro de la Montaña Central Leonesa, a neighborhood association founded in 2020 against the project of four macro wind farms that would devastate an area already devastated by depopulation and unemployment, and subjected to wild extractivism for decades. He develops his work within a communication group, from which he tries, in his spare time, to inform of the harmful consequences of this type of “development” and to publicize the impact of such projects with the few means at his disposal.

Estrella Alfaro

Estrella Alfaro

Retrato Estrella Alfaro

Bio

Estrella Alfaro Saiz. The woman that whispered to forsaken plants. Curator of the LEB Herbarium of the University of León, associate professor and doctor specialized in conservation of threatened flora. Botanical science communicator with more than 15 years dedicated to promote the values of plant biodiversity and the role of people in the care and preservation of species and refuges. Today, she is dedicated to reawaken the conscience of human beings to improve their relationship with their habitat and to work on the future of plants based on ancestral knowledge and respect for the environment.

NataliaCastro

NataliaCastro

Retrato Natalia Castro

Bio

Natalia Castro Nicolás is the manager of the Biosphere Reserve of the Omaña and Luna Valleys and is responsible for the work team and the launching and monitoring of the strategic lines, facilitating the coordination of the agents involved in the management of this territory: local entities, inhabitants and related entities and population and scientific council.

Manuel Correa

Manuel Correa

Bio

Manuel Correa is a Colombian artist and filmmaker whose work explores memory and post-conflict reconstruction in contemporary societies. Manuel’s work is exemplified by the difficult task of negotiating highly complex and fragile social relations formed in the aftermath of trauma. He has used documentary filmmaking as a tool through which to bring people together: creating meeting points for war victims, survivors, activists and scientists. Correa tiene un máster de investigación en arquitectura por el Goldsmiths College de la Universidad de Londres. Actualmente trabaja como parte del proyecto de Forensic Architecture.

04Deep Journalism Workshops

Practical workshops to learn how to use journalistic research tools and techniques based on the use of open source information, satellite images, artificial vision and 3D simulation. We offer two independent but complementary workshops, which will teach how to process open databases, digital verification techniques, algorithmic programming and other artificial intelligence technologies to develop collaborative research projects.

Curated in collaboration with journalist and writer Marta Peirano.

Practical workshops to learn how to use journalistic research tools and techniques based on the use of open source information, satellite images, artificial vision and 3D simulation. We offer two independent but complementary workshops, which will teach how to process open databases, digital verification techniques, algorithmic programming and other artificial intelligence technologies to develop collaborative research projects.

Curated in collaboration with journalist and writer Marta Peirano.

Workshop 1: Computer vision for investigatory research.

Workshop 1: Computer vision for investigatory research.

14.03/15.03

14.03/15.03

Faculty

Faculty

Adam Harvey

Adam Harvey

Bio

Adam Harvey is an artist and researcher focused on privacy, surveillance, and computer vision. His past projects include developing camouflage techniques for subverting face detection, thermal imaging, and location tracking. His most recent project Exposing.ai explores image datasets and information supply chains contributing to the growing crisis of authoritarian biometric surveillance technologies. He is the founder of vframe.io, where he develops state-of-the-art computer vision technologies for application to human rights research and conflict zone monitoring.

Description

Description

In this intensive two-day workshop, participants will learn how to apply computer vision technologies to the field of research. The course will provide an introduction, a theoretical background, a survey of trends and capabilities, exploration of training datasets, and teach attendees how to develop a computer vision application so they can later apply it to their own research projects.

The workshop will focus on research and code developed for the Exposing.ai and VFRAME.io computer vision projects, but will also cover a wide range of computer vision topics and technologies. Python code samples will be provided in Jupyter notebooks that can be run locally.

In this intensive two-day workshop, participants will learn how to apply computer vision technologies to the field of research. The course will provide an introduction, a theoretical background, a survey of trends and capabilities, exploration of training datasets, and teach attendees how to develop a computer vision application so they can later apply it to their own research projects.

The workshop will focus on research and code developed for the Exposing.ai and VFRAME.io computer vision projects, but will also cover a wide range of computer vision topics and technologies. Python code samples will be provided in Jupyter notebooks that can be run locally.

Who can apply?

Who can apply?

Journalists, programmers, artists, independent researchers, computer engineers, architects, or anyone with minimal coding skills (or willing to learn) are good candidates to participate in the workshop.

There are no prerequisites, although some familiarity with writing code is recommended. However, participants can partner with each other for the more technical sections.

Enrolled participants must commit to attend both sessions of the workshop in full.

The workshop will be held at El Espacio de la Nave 17 at Matadero Madrid and will be conducted in English.

Attendance and use of the course entitles the participant to obtain a certificate of participation issued by Medialab.

Journalists, programmers, artists, independent researchers, computer engineers, architects, or anyone with minimal coding skills (or willing to learn) are good candidates to participate in the workshop.

There are no prerequisites, although some familiarity with writing code is recommended. However, participants can partner with each other for the more technical sections.

Enrolled participants must commit to attend both sessions of the workshop in full.

The workshop will be held at El Espacio de la Nave 17 at Matadero Madrid and will be conducted in English.

Attendance and use of the course entitles the participant to obtain a certificate of participation issued by Medialab.

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Time:

Mar 14 from 11:00 to 20:00
(1h lunch break)

Mar 15 from 11:00 to 20:00
(1h lunch break)

Time:

Mar 14 from 11:00 to 20:00
(1h lunch break)

Mar 15 from 11:00 to 20:00
(1h lunch break)

Workshop 2: Tools and methods of data-driven investigations

Workshop 2: Tools and methods of data-driven investigations

16.03/17.03/18.03

16.03/17.03/18.03

Faculty

Faculty

Christo Buschek

Christo Buschek

Retrato de Christo Buschek

Bio

Christo Buschek is a programmer and data journalist. His focus lies in data-driven research, which he combines with storytelling to expose human rights abuses and strengthen social justice. Among other projects, Buschek’s open-source software, Sugarcube, has been used to preserve the most extensive collection of documentation on war crimes in Syria. Buschek received the Kim Wall Award and the Pulitzer Prize in 2021 for the project “Built to Last,” which documented the mass incarceration of Uighurs in China. Additionally, Buschek is a Program Fellow at the Engelberg Center on Innovation Law & Policy at the New York University.

Description

Description

Over the last few years, data-driven investigation as a field has gained ground. It has become an essential aspect of journalists’ daily work and human rights defenders worldwide. Data-driven investigations are applied for various outcomes, from producing stories covering bias in predictive policing to indicting warlords to the International Criminal Court. Data allows us to develop compelling stories which expose the misuse of power and human rights abuses.

This workshop will dive into different concepts and parts that together make up the field of data-driven investigation. It is meant for journalists who want to start to make data a part of their investigative workflows. We will look at how the Panama Papers handled large troves of documents, find internment camps in Xinjiang using satellite imagery and verify videos from social media.

While data-driven investigations are a vast and diverse field, we hope this workshop will introduce many elements of data-driven investigation. Participants should walk away from it with practical skills and a plan to make data a part of their investigative toolbox.

Over the last few years, data-driven investigation as a field has gained ground. It has become an essential aspect of journalists’ daily work and human rights defenders worldwide. Data-driven investigations are applied for various outcomes, from producing stories covering bias in predictive policing to indicting warlords to the International Criminal Court. Data allows us to develop compelling stories which expose the misuse of power and human rights abuses.

This workshop will dive into different concepts and parts that together make up the field of data-driven investigation. It is meant for journalists who want to start to make data a part of their investigative workflows. We will look at how the Panama Papers handled large troves of documents, find internment camps in Xinjiang using satellite imagery and verify videos from social media.

While data-driven investigations are a vast and diverse field, we hope this workshop will introduce many elements of data-driven investigation. Participants should walk away from it with practical skills and a plan to make data a part of their investigative toolbox.

Who can apply?

Who can apply?

Researchers, journalists or any citizen from any discipline are welcome to attend the workshop. The program is designed to be absolutely accessible, so no previous knowledge of any kind is required. It is only necessary to bring a computer.

Registered participants must commit to fully attend the three sessions of the workshop.
The workshop will be held at El Espacio de la Nave 17 at Matadero Madrid and will be conducted in English.

Attendance and use of the course entitles the participant to obtain a certificate of participation issued by Medialab.

Researchers, journalists or any citizen from any discipline are welcome to attend the workshop. The program is designed to be absolutely accessible, so no previous knowledge of any kind is required. It is only necessary to bring a computer.

Registered participants must commit to fully attend the three sessions of the workshop.
The workshop will be held at El Espacio de la Nave 17 at Matadero Madrid and will be conducted in English.

Attendance and use of the course entitles the participant to obtain a certificate of participation issued by Medialab.

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Format: On-site

Seats: 30 seats

Price: Free

Language: English

Time:

Mar 16 from 15:00 to 20:00

Mar 17 from 15:00 to 20:00

Mar 18 from 15:00 to 20:00

Time:

Mar 16 from 15:00 to 20:00

Mar 17 from 15:00 to 20:00

Mar 18 from 15:00 to 20:00

05Medios Sintientes Film Cicle

Experimental film proposal in collaboration with Cineteca Madrid with a program composed of independent titles that confront the viewer with other modes of perception beyond the human. The audiovisual works that are part of this series present our planet as a gigantic sensory apparatus, a vast distributed sensory network formed by the interweaving of human and non-human infrastructures -particle accelerators, ice cores, surveillance cameras, oceans, satellite images, astronomical observatories- capable of constructing other ways of seeing our sensitive reality. Modes that emphasize the interconnection between advanced networks of global sensoriality, where the boundaries between geological, organic and technological systems are so subtle that they are sometimes indiscernible, configuring new forms of planetary consciousness.

Experimental film proposal in collaboration with Cineteca Madrid with a program composed of independent titles that confront the viewer with other modes of perception beyond the human. The audiovisual works that are part of this series present our planet as a gigantic sensory apparatus, a vast distributed sensory network formed by the interweaving of human and non-human infrastructures -particle accelerators, ice cores, surveillance cameras, oceans, satellite images, astronomical observatories- capable of constructing other ways of seeing our sensitive reality. Modes that emphasize the interconnection between advanced networks of global sensoriality, where the boundaries between geological, organic and technological systems are so subtle that they are sometimes indiscernible, configuring new forms of planetary consciousness.

27.04/29.04

27.04/29.04

Medios Sintientes
Session 1

Medios Sintientes
Session 1

Program

Program

Bio

[Jussi Parikka, Abelardo Gil Fournier, 2020, 10′]
This video essay by media theorist Jussi Parikka and artist and researcher Abelardo Gil-Fournier investigates the link between seeds, aerial operations, photographic images and the transformation of land surfaces into data. It works with a selection of images and videos related to seed bombing, a technique used in forestry, agriculture and environmental restoration in which seeds and soil nutrients are dropped from airplanes in flight.

Optic Nerves and their Time

Bio

[Geocinema (Solveig Qu Suess, Asia Bazdyrieva), 2021, 14′]
This work focuses on the key issues of Geocinema’s work. The narrative starts from non-obvious images of the Earth (calibration images, mathematical modeling of climates, satellite images, etc.) to address the distributed and decentralized processes of image detection and creation. Geocinema considers these processes as a set of technological mediations constituting a cinematographic apparatus distributed on a planetary scale: a camera.

Bio

[Theo Anthony, EEUU, 2021, 105′]
How do we see? Why do we see? Who decides what we see? What mechanisms of power operate behind what is visible, what is shown and what is hidden? Theo Anthony uses the “Foucauldian” discursive principles employed in his previous short film, Subject to Review, to examine how surveillance technologies influence contemporary societies, the development of justice and individual and collective freedoms.

Screenings:

Several directors (129′)
27 Apr at 20h
Sala Azcona
Cineteca Madrid
VOSE
Suitable for all audiences

Screenings:

Several directors (129′)
27 Apr at 20h
Sala Azcona
Cineteca Madrid
VOSE
Suitable for all audiences

With presentation by Eduardo Castillo Vinuesa, chief curator at Medialab Matadero and Abelardo Gil Fournier, artist and researcher at the Film and Television School of Prague (FAMU).

With presentation by Eduardo Castillo Vinuesa, chief curator at Medialab Matadero and Abelardo Gil Fournier, artist and researcher at the Film and Television School of Prague (FAMU).

Medios Sintientes
Session 2

Medios Sintientes
Session 2

Program

Program

Bio

Matterlurgy (Helena Hunter, Mark Peter Wright), Reino Unido, 2021, 14′]
Filmed at the National Oceanography Centre, a world-renowned center for the development of technologies that investigate the world’s oceans, earth systems and biosphere, Hydromancy blends documentary with artistic intervention, considering the ocean as both sensory environment and scientific object.

 

Bio

[Susan Schuppli, 2019, 66′]
It shows the research lines of the Canadian Ice Core Archive and the Quaternary Geochemistry Laboratory at OSU in the USA, as well as the retreat of glaciers, such as the Athabasca Glacier in Columbia. By analyzing the information recorded in the ice, scientists can reconstruct, understand and refine the global climate model.

Screenings:
28 Apr at 20h
Sala Borau
Cineteca Madrid

Screenings:
28 Apr at 20h
Sala Borau
Cineteca Madrid

Several directors (110′)
VOSE
Suitable for all audiences

Several directors (110′)
VOSE
Suitable for all audiences

Medios Sintientes
Session 3

Medios Sintientes
Session 3

Program

Program

Bio

[Mariele Neudecker, Reino Unido, 2021, 7’]
In this short film, Mariele Neudecker intentionally collides two realities with each other. A continuous and fragmented follow-up of a visit to the A.L.I.C.E. detector at the LHC (Large Hadron Collider, CERN, Geneva), with a lecture that Alan Litke (Professor of Physics, University of California) presented at CERN, in which he describes the parts and functions of the human eye. The film immerses the viewer in other worlds of technology and particle physics, as well as in the detailed and biological composition of our visual perception.

Bio

[Allora y Calzadilla, Ted Chiang, 2014, 17′]
Through an expansive exploration of sound, The Great Silence examines the irreducible relationships between the living and the non-living, the human and the animal, the terrestrial and the cosmic. The film focuses on the world’s largest single aperture radio telescope, which transmits and captures radio waves to and from the far reaches of the universe. Allora and Calzadilla collaborated with science fiction author Ted Chiang to create a subtitled screenplay written from the perspective of parrots, which chronicles humanity’s determined quest to find other intelligent life.

Bio

[Peter Galison, EEUU, 2021, 99′]
What can black holes teach us about the limits of knowledge? These holes in space-time are the darkest and the brightest, the simplest and the most complex objects. With unprecedented access, this film follows two world-class collaborations. That of Stephen Hawking, who strives to prove that black holes do not annihilate the past. And that of another group working at the world’s highest observatories, creating an Earth-sized telescope to capture the first image of a black hole.

Screenings:
29 Apr at 20h
Sala Borau
Cineteca Madrid

Screenings:
29 Apr at 20h
Sala Borau
Cineteca Madrid

Several directors (110′)
VOSE
Suitable for all audiences

Several directors (110′)
VOSE
Suitable for all audiences